Abyssal Escape Maps and Objectives

Last verified 2026-10-19. Alpha. API snapshot 2026-10-19T09:45:09Z.

Original archive illustration of a night forest; not a game screenshot.
Original archive illustration, not an in-game scene.
Original archive emblem with a scratched white ring and two orange marks.
Original archive emblem, not official game art.

One map I will name

Don’t Drown is an Abyssal Escape map name used in a 2026-10-18 player report. The comment describes water blocking sprint, draining stamina and slowing movement. Neither the terrain effect values nor the fraction of the map covered by water was independently measured.

Other comments compare layouts to Chemical Plant, Green Hill and Mystic Caves. These comparisons do not establish official titles, exact map geometry, or that differently named layouts are the same map. No complete developer-published map count, node placement list or exit-location map was verified as of 2026-10-19.

The official description gives the shared red-mist objective but no map-specific exception list. Treat route planning around reported hazards as general advice. Return to guides and the sibling red mist page; killers and survivor builds connect terrain travel to matchups and recovery.

Questions

How many maps shipped?

No developer-published map count was verified here. Players discuss Don’t Drown and other layouts, but that does not establish a complete official map list.

What is wrong with the water?

A 2026-10-18 complaint describes Don’t Drown water as blocking sprint, draining stamina and slowing travel. Those are player observations, not measured current-build terrain values.

Video

Everything You Need To Know About Abyssal Escape BEFORE It Releases!
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